The figure above was a work in progress developed in an
O'Reilly camp during
2005 and included in an article on developing business models in the Web 2.0 era. As an educator, what I interpreted as a concept map gave me great insight into Web 2.0, and allowed me to fantasize about how the 2013 meme map utilizing a dynamic medium, embedded with hyperlinks and podcasts, would appear.
This meme map
gave me a great place to begin to understand all that is 2.0. I attended
Michigan State's 29th annual educational technology conference last fall and
left with a list of jargon to translate. This article provided a great
basis for understanding all that I observed or witnessed at the
conference. Building my basis of understanding through articles like
these would have enabled me to engage fully at the conference; rather than
leaving with a list of items to identify, I could have left with an action plan
that could have been implemented using the new knowledge!
The article also reminded me of my math ed training where we studied the
educational policies in the United States dating back to the late 1800's and we
used Isaac Newton's paradigm of "standing on the shoulders of
giants." Technology can provide a medium for us not only to see
farther, but to go further, if we trust and share our knowledge. Dr. Alec
Couros of the University of Regina told me he's always given away everything
he's developed. He is an associate professor who is signed as a keynote
speaker around the world promotes shared knowledge and collaborating with
others to develop ideas. Teachers have naturally done this for years,
shared their wares, but this is a concept that is counter-intuitive to
entrepreneurs and business people who are trying to develop metrics to measure
learning and teacher effectiveness, as well as balance budgets and privatize
education.
As I mentioned, O'Reilly provided me a basis for my understanding the 2.0
world, by paralleling it to its 1.0 beginnings. The 2.0 world views
software as a service not as an end product, that the consumer's input really
makes them a co-developer, that the focus needs to be on getting data out there,
not on what people do with it when they get there. The key lies in
exploiting the true potential of the platform that is the web, and creating a
seamless databases of knowledge in which students can safely immerse
themselves, engage and learn.
Just as we close in on developing an understanding what Web 2.0 is today,
Web 3.0 will be exploding out of the gate. That time is close on the
horizon, with most people having access to the web on personal android or
i-devices (tablet, phone, or even watch)! At the rate we are progressing,
that which is a history lesson dated 2005, could actually be a history lesson
of 2012. The only thing that may slow the progression is the turf war
between Google and Apple; once they settle we can again move forward at mach
speed developing a plethora of applications that will help us learn!
Sources
O'Reilly, T. (2005, October 30). What is Web 2.0? Developing Patterns
and Business Models for the Next Generation of Software. In
O'Reilly Network. Retrieved February 2, 2013, from http://oreilly.com/lpt/a/6228